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Loading WinAPI

 
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ZacTheSin
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PostPosted: Fri Apr 10, 2015 4:35 am    Post subject: Loading WinAPI Reply with quote

Howdy

I'm trying to make use of some commands used in Steve Donovan's WinAPI Lua plugin, though I'm finding when trying to launch it says
Code:

Error:error loading module 'winapi' from file 'C:\Program Files (x86)\Cheat Engine 6.4\\clibs32\winapi.dll':
   The specified module could not be found.



Any thoughts on how to work-around?

http://stevedonovan.github.io/winapi/api.html

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Dark Byte
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PostPosted: Fri Apr 10, 2015 4:57 am    Post subject: Reply with quote

how is the library compiled (32 bit or 64 bit) and do you use a matching cheat engine build?

and you've compiled it with ce's lua headers? (they are slightly different from sfandard?

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ZacTheSin
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PostPosted: Fri Apr 10, 2015 5:40 am    Post subject: Reply with quote

Fan flipping tastic.

It works! Thanks DB.

Also, why not load some sort of stuff like PostMessage/SendMessage into your Lua implementations?

It seems like it would be something used frequently for the botting side of trainers.

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ta_trainer
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PostPosted: Thu Oct 01, 2015 7:08 am    Post subject: Reply with quote

ZacTheSin wrote:
Fan flipping tastic.

It works! Thanks DB.

Also, why not load some sort of stuff like PostMessage/SendMessage into your Lua implementations?

It seems like it would be something used frequently for the botting side of trainers.


could you please share with me the compiled DLL or at least tell me how u did it in order to work with CE?

thanks
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BenBo
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PostPosted: Tue Oct 06, 2015 10:15 pm    Post subject: Reply with quote

Dark Byte wrote:
how is the library compiled (32 bit or 64 bit) and do you use a matching cheat engine build?

and you've compiled it with ce's lua headers? (they are slightly different from sfandard?

hi, I have a problem like this about WinApi.
I want to change a game's window-caption. (maybe need WinApi:setWindowText or something else.)

Does CE have any function to do it ?
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Dark Byte
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PostPosted: Wed Oct 07, 2015 1:36 am    Post subject: Reply with quote

winapi setWindowText should work (after finding the window)

as for default CE, not currently implemented

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BenBo
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PostPosted: Wed Oct 07, 2015 7:04 am    Post subject: Reply with quote

Dark Byte wrote:
winapi setWindowText should work (after finding the window)

as for default CE, not currently implemented


thx .
I'd like to change it with other method.
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